I’ve a varied background in design, technology and research: My fifteen-odd year career (so far!) has included motion, graphic and interaction design, a whole load of software development (including web applications, physical prototypes and more) and over the past few years, a focus on technology research, data science, prototyping, speculative futures and co-design, as well as leading and managing these sorts of projects.
My academic background is similarly mixed up – I hold a BA in Moving Image Design, an MSc in Computer Science, and spent one abortive year working on a PhD in the intersection of Machine Learning, Human Computer Interaction and Information Retrieval.
My current research interests revolve around the social and cultural entanglements of new technologies in the context of everyday life and leisure. I’m particularly interested in the experience of agency, cultures of measurement, and how algorithmic views of the world shape and discipline choice and behaviour.
I’m especially interested in the ways critical approaches drawing upon STS, Anthropology and the Humanities can be incorporated into design and development practice to help engage with these, and the social role and impact of new technologies more generally.
Outside my day to day work, I maintain my own creative practice including design, video, sound and physical computing (you can see examples of my work here), and am a promoter of DIY experimental music with Total Cult (and formerly More News From Nowhere).